Here is a tip on how to make a games story deeper and levels alive and more interesting to explore.
Just add some signs, wall cravings, books e.t.c.
It was pretty difficult to decide what should I write in these signs. I wanted them to explain the story and add to the Egyptian pyramid authenticity. So I went with some old Egyptian sayings and mysterious messages from someone 😉
I also added some light indication to interactable objects, so it will be more clear which objects are interactable.
I am also staring to work on the UI. I mean pause menu, main menu and changing that ugly watch texture in the right corner.
